What Game Science has confirmed

Game Science’s current FAQ describes Black Myth: Zhong Kui as the second title in the Black Myth series and says it will again be a proper single-player action RPG using the same business model as the earlier title. The FAQ does not specify selectable difficulty settings or a final difficulty model. [1]

Have difficulty settings been announced?

No selectable difficulty settings have been announced in the current first-party information reviewed for this guide. That means the game’s final options remain unknown; it does not prove that a particular setting model will never exist. [1]

Does Wukong prove Zhong Kui’s difficulty model?

No. Black Myth: Wukong’s existing systems cannot establish the final settings for a different, unreleased title. The official Zhong Kui FAQ says the team is exploring gameplay tailored to the new protagonist, so the earlier game is useful comparison context rather than proof of a shared difficulty model. [2] [1]

Difficulty and accessibility are separate questions

Difficulty settings and accessibility options are separate product questions. The current official Zhong Kui information does not announce either category in a final form, so neither should be described as confirmed. [1]

What remains unknown

The current evidence does not establish:

  • whether selectable difficulty settings will ship;
  • what any final difficulty model would contain; or
  • whether any setting could be changed during a playthrough.

Do not infer those details from work-in-progress combat footage, the earlier game or search snippets. They remain unknown until Game Science or another qualifying source addresses them.

Where to check for future confirmation

For a real update, check the current Game Science FAQ and official Black Myth announcements first. This page should change only when a first-party source or qualifying evidence gives a specific answer. For adjacent evidence, see the combat guide, gameplay guide and release-date guide.